md:text
| - retry
A simple, stateless, functional mechanism to perform actions repetitively until successful.
Project Status
This project is currently in "pre-release". While the code is heavily tested, the API may change.
Use a tagged version or vendor this dependency if you plan on using it.
That said, this code has been used in production without issue for years, and has been used by some relatively
high-profile projects/codebases.
Examples
Basic
retry.Retry(func(attempt uint) error {
return nil // Do something that may or may not cause an error
})
File Open
const logFilePath = "/var/log/myapp.log"
var logFile *os.File
err := retry.Retry(func(attempt uint) error {
var err error
logFile, err = os.Open(logFilePath)
return err
})
if err != nil {
log.Fatalf("Unable to open file %q with error %q", logFilePath, err)
}
logFile.Chdir() // Do something with the file
HTTP request with strategies and backoff
var response *http.Response
action := func(attempt uint) error {
var err error
response, err = http.Get("https://api.github.com/repos/Rican7/retry")
if err == nil && response != nil && response.StatusCode > 200 {
err = fmt.Errorf("failed to fetch (attempt #%d) with status code: %d", attempt, response.StatusCode)
}
return err
}
err := retry.Retry(
action,
strategy.Limit(5),
strategy.Backoff(backoff.Fibonacci(10*time.Millisecond)),
)
if err != nil {
log.Fatalf("Failed to fetch repository with error %q", err)
}
Retry with backoff jitter
action := func(attempt uint) error {
return errors.New("something happened")
}
seed := time.Now().UnixNano()
random := rand.New(rand.NewSource(seed))
retry.Retry(
action,
strategy.Limit(5),
strategy.BackoffWithJitter(
backoff.BinaryExponential(10*time.Millisecond),
jitter.Deviation(random, 0.5),
),
)
|